MO§E§™ — Three-Scenario Execution Comparison
Current System vs New System:
Same Input. Same Agents. Three Architectures.
All three scenarios run in the same session against the same utterance. Scenario 1 simulates the current cascaded system — agents receive each other's text output, full NLU re-inference, handoff overhead applied. Scenarios 2 and 3 run the K-governed architecture. The comparison is honest: same agents, same task, different architecture.
CCH DOI: 10.5281/zenodo.19105225 Patent No. 63/877,177 Ello Cello LLC © 2026
Scenario 1 — Current System
Cascaded text relay
Representative cascaded orchestration (text-dominant; partial structure not assumed). Full NLU inference. Each agent receives the prior agent's text output. Sequential by necessity. Handoff overhead at every step. No shared kernel.
Scenario 2 — New / Sequential
K-governed, sequential scheduler
Commitment kernel extracted once. All agents receive K (JSON). Sequential scheduler. No re-inference. No text relay between agents.
Scenario 3 — New / Parallel
K-governed, near-parallel scheduler (staggered launch)
Same K. Same agents. Parallel execution — all agents access K simultaneously. Wall-clock ≈ slowest single agent.
Caller Utterance Input for all three scenarios
S1 — Current System: Cascaded Text Relay
Full NLU inference → agents receive each other's text output → handoff overhead (500ms) between each agent → sequential by necessity.
NLU / Intent
input: raw text
Waiting...
Tone Agent
input: NLU text
Waiting...
Subject Agent
input: tone text
Waiting...
Response Agent
input: subject text
Waiting...
S2 — New System: K-Governed Sequential
K extracted once. All agents receive JSON kernel. Sequential scheduler. No re-inference. No text relay.
Tone Agent
input: K
Waiting...
Subject Agent
input: K
Waiting...
Response Agent
input: K
Waiting...
Pace Agent
input: K
Waiting...
S3 — New System: K-Governed Parallel
Same K. All agents access simultaneously (staggered 200ms to avoid rate limit). Wall-clock ≈ slowest single agent.
Tone Agent
input: K
Waiting...
Subject Agent
input: K
Waiting...
Response Agent
input: K
Waiting...
Pace Agent
input: K
Waiting...